Forum Mod Bakery Docs
Adding Custom Music - An Updated Tutorial
Fluffy replied to Colou's topic 1 month ago
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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How to create a custom car
Kenny Giles replied to mazexz's topic 1 month ago
This tutorial will show you how to get started with custom cars (or cars that aren't in the phonebooth by default), without damaging original files. The main reason I am writing this is to have a shortcut answer to the question "How do I make a custom car?". Here is a list of tools you will need: Lu
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How can I do mods?
Kenny Giles replied to rp6143's topic 11 months ago
I may plan on trying to do a mod where you can get all the cars including the cars that are only in missions as well from the start. Can anyone share me some tips and that stuff? I used to play the Simpsons Hit and Run when I was younger. Can anyone teach me how to do it? I already know how to insta
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Tutorial: Change newspapers on loading screens
mazexz replied to ToMaTeh's topic 1 year ago
Good morning, I'm ToMaTeh. Today I want to talk about a very simple change that maybe some wanted to make in their mods. The newspapers. In the loading screens, depending on the level, different newspapers are shown as the story progresses, showing relatively important things, bringing out the first
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Tutorial: Meta.ini
APMSC1996 replied to ToMaTeh's topic 1 year ago
File editing program: Notepad++ Hello! I'm ToMaTeh and I wanted to share some tips to have a Meta.ini with more data. Although there are already tutorials to use the 'Meta.ini' for mods, I want to say how to modify the text that appears in Lucas' Simpsons Hit & Run Mod Launcher. Well, the initial an
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How to use LRMSB
mazexz made this topic 1 year ago
Ahoy-hoy good people of Donut Team, I wanted to type out this tutorial for people that seem to be confused how Lucas' RadMusic Script Builder works. An official documentation is available here. This tool can do the following two things: Convert (.rms) files to XML format Convert (.xml) files back to
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Understanding what maps are (helpful for custom maps)
Merdaculo replied to mazexz's topic 1 year ago
Introduction Before you advance, this guide will not show you how to fully make a custom map. This guide will give you an insight of the concept of a map to the game and present you a bunch of tools/resources you could benefit from. What are the maps? You might think "Yeah, I know what maps are, the
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Creating a Mission: The Basics
codygamer1 replied to MarioGaming64's topic 1 year ago
What is a mission? If you don't know what a mission is... you should probably play more Simpsons Hit and Run. A mission is simply a mission... There are 4 types of missions in The Simpsons Hit and Run: story missions, street races, wager races, and bonus missions. Creating a Mission File There are t
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How to swap levels
snipergaming replied to Will's topic 2 years ago
Ever wondered how mods such as Late Night at the Kwik-E-Mart, Mischievous Night (in development) and TOS EP3 (in development) have levels switched around, Well i'm going to show you how you can do this. Firstly, let's just say i assume you know how to set up a mod for Lucas' Mod Launcher, if you don
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How to use the Mod Launcher
Addy replied to mazexz's topic 2 years ago
Hello everyone, I decided to make a detailed post on how to use the mod launcher to be able to help all the new users that are confused by it. The official Donut Team docs have a page for it, however most people don't know how to access it. Disclaimer: As the mod launcher evolves, please expect thin
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